
30 Minute Meeting (free)
- 30m
First Consultation: 30 minutes (free)
Additional Sessions: $49
60 Minute Meeting (free)
- 60m
First Consultation: 60 minutes (free)
Additional Sessions: $89 per hour
Consultancy 30 Minutes
- 30m
This session is available to all clients who have exhausted their initial complimentary consultation.
Rescheduling and Cancellation Policy
Meetings can be rescheduled with at least 48 hours' notice. Once payment is made, sessions cannot be cancelled. If a session is not attended and not rescheduled within 30 days, the full payment will be forfeited, and no refunds will be issued.
Consultancy 60 Minutes
- 60m
This session is available to all clients who have exhausted their initial complimentary consultation.
Rescheduling and Cancellation Policy
Meetings can be rescheduled with at least 48 hours' notice. Once payment is made, sessions cannot be cancelled. If a session is not attended and not rescheduled within 30 days, the full payment will be forfeited, and no refunds will be issued.
- I'm an experienced publishing consultant with over 20 years of global experience, specialising in marketing and PR for the video game industry. - As the co-founder of Sherimedia, I bring unparalleled expertise from collaborating with renowned publishers like Electronic Arts (EA), Disney (Maker Studios), SEGA, and Techland, contributing to over 150 games throughout my career. - Notably keen to be hands-on with projects, I'm not just a strategic advisor but someone who readily embeds himself completely within project teams, offering direct support. Operating with flexibility and a remote-first approach, I provide tailored marketing and PR solutions that help game development and publishing teams achieve their global communication and strategic objectives. - My extensive experience ensures responsive, high-quality consulting that can be activated precisely when needed. - I'm proud to be a member of BAFTA. 
- Introduction PresentationSherim...2025.pdf
- TestimonialsDan consulted for us on a proposal and he brought a huge amount of thoughtful knowledge to what we were doing. Being able to lean on someone with such a varied and rich history in the gaming industry is incredibly valuable when focusing on the solution to a project. Needless to say, the entire experience was a joy and it certainly helps that he's all round a bloody nice chap too. Chris JacobsSnr. Client Development Partner, Project | N It’s been an absolute pleasure working with Dan on the launch of RATSHAKER for PS5. With over 20 years of experience in marketing and PR for the games industry, Dan brought both strategic planning and hands-on execution that made a real difference. RATSHAKER, from Sunscorched Studios, is a satirical, physics-driven first-person experience that combines psychological horror with dark humor. Players use the DualSense controller to shake their rat companion into action, offering up one of the most surreal and unforgettable gameplay experiences of the year. Dan’s sharp instincts and integrated approach helped drive widespread exposure across media outlets and influencers, cutting through the noise and delivering real buzz among both horror fans and the wider gaming audience. He’s more than a consultant, Dan truly becomes part of the team. His ability to embed himself within a project and deliver tailored, results-driven strategies is what sets him apart. Huge appreciation to Dan. Scott MillardFounder, Dark Product Dan made a significant positive impact on the RyseUp Studios team during the early access campaign of Roboquest. His expertise in handling community and influencer campaigns, coupled with his professionalism and friendliness, contributed greatly to the success of the campaign. Having a highly skilled team member like Dan can be crucial in navigating the challenges of promoting and launching a new product. If you have any specific questions or if there's anything else you'd like to share or discuss about Dan or the Roboquest campaign, feel free to let me know! Milan IvanovCEO, RyseUp Studios I had the pleasure of working with Dan on multiple occasions across many years and projects. Working with Dan is a pleasure. Not only he’s professional, well-connected, and quality-driven, but also a genuinely nice person who turns plans into reality. I can absolutely recommend working with Dan who everyone who seeks a great long-term PR partnership. Tomasz TincSnr. Marketing Director (Former), Techland It was brilliant to work with Dan on influencer and marketing strategies in collaboration on our work with Digerati Distribution, Big Sugar and other projects. Dan has his finger on the pulse when it comes to understanding current and emerging trends and is keen to offer innovative ideas, rather than simply playing by the book. We were very happy in our partnership and would love to work with him again in the near future. George EastmeadSocial Media Strategist, Digerati Distribution/Big Sugar Dan was absolutely fantastic to work with for the influencer and marketing strategy at Tri-Heart Interactive for our Xbox, Nintendo Switch, and PC title, The Otterman Empire. His talents in scouting and handling the relationships between the different influencers leading up to and after our launch. He is a very productive and innovative team member who always brings fresh new ideas to a game studio's marketing strategy and is a genuinely lovely person who brings great energy to any team he is part of. I absolutely recommend Dan to anyone looking for PR support with their projects. Simran WhithamStudio Founder (Former), Tri-Heart Interactive